The Course

The Computer Games Design course introduces students to all the processes involved in the design and construction of computer games. Unlike some other courses, it does not just focus on one aspect. It covers the art and design aspects as well as the construction and development aspects of computer games. Students will be involved from the initial idea generation to making the final game. They work both individually and as part of a team.

You can watch a short presentation about the course below.

The focus of the course is not on programming, hardware, or software training. Its main focus is on creativity, innovation, ideas generation, drawing and design, critical thinking, problem solving and passion for games. Yes, you will use wide range of software packages; yes, you will do coding; yes, you should know something about the gaming hardware. But all because you want to bring your creative game design ideas to life. There is a fine balance between theory and practice in this course.

 

Course Structure

The course takes three years. Each year is divided into two semesters. Each semester lasts twelve weeks. In each semester students study three modules. 

You can see below which modules are studied at what level and in which semester.

Year One ( level 4)

  Semester 1Semester 2
 Games Design in Context   Games Design Strategy & Process
 3D Level Design  Introduction to 3D Modelling
 Visual Development  Interactivity for Games

 

Year 2  (Level 5)

  Semester 1Semester 2
 Serious Game Design  Immersion & Atmosphere in Games
 Advanced Level Design  Team Production
 Audio for Games design  3D Production

 

Year 3 (Level 6)

  Semester 1Semester 2
  Major Project: Game Design
 Product, Pitch & Presentation Professional Development
 Interactive Media Experimentation Creative Media Practice